Change #1:  I am going to add a total of 5 levels all showing a linear progression of difficulty, they will each have there own individual challenge and design.

Change #2: I am going to add a power up and power down orb, a visible speed orb that grants the player movement speed and a non-visible slow orb which takes away speed by a set amount at random areas.

Change #3: I am going to add 2 new enemies, a mini boss and final boss. Showing up at random points of the game they will intensify the difficulty and add something new for the player to experience.

Created by:

Jacob Bettinger

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Bettin12-Windows.zip 58 MB
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Bettin12-MacOS.zip 38 MB

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